Durable Object State
The DurableObjectState
interface is accessible as an instance property on the Durable Objects class. This interface encapsulates methods that modify the state of a Durable Object, for example which WebSockets are attached to a Durable Object or how the runtime should handle concurrent Durable Object requests.
The DurableObjectState
interface is different from the Storage API in that it does not have top-level methods which manipulate persistent application data. These methods are instead encapsulated in the DurableObjectStorage
interface and accessed by DurableObjectState::storage
.
waitUntil
waits until the promise which is passed as a parameter resolves and can extends an event context up to 30 seconds after the last client disconnects.
- A required promise of any type.
- None.
blockConcurrencyWhile
executes an async callback while blocking any other events from being delivered to the Durable Object until the callback completes. This method guarantees ordering and prevents concurrent requests. All events that were not explicitly initiated as part of the callback itself will be blocked. Once the callback completes, all other events will be delivered.
blockConcurrencyWhile
is commonly used within the constructor of the Durable Object class to enforce initialization to occur before any requests are delivered. Another use case is executing async
operations based on the current state of the Durable Object and using blockConcurrencyWhile
to prevent that state from changing while yielding the event loop.
If the callback throws an exception, the object will be terminated and reset. This ensures that the object cannot be left stuck in an uninitialized state if something fails unexpectedly. To avoid this behavior, enclose the body of your callback in a try...catch
block to ensure it cannot throw an exception.
To help mitigate deadlocks there is a 30 second timeout applied when executing the callback. If this timeout is exceeded, the Durable Object will be reset. It is best practice to have the callback do as little work as possible to improve overall request throughput to the Durable Object.
- A required callback which returns a
Promise<T>
.
- A
Promise<T>
returned by the callback.
acceptWebSocket
is part of the WebSocket Hibernation API, which allows a Durable Object to be removed from memory to save costs while keeping its WebSockets connected.
acceptWebSocket
adds a WebSocket to the set of WebSockets attached to the Durable Object. Once called, any incoming messages will be delivered by calling the Durable Object’s webSocketMessage
handler, and webSocketClose
will be invoked upon disconnect. After calling acceptWebSocket
, the WebSocket is accepted and its send
and close
methods can be used.
The WebSocket Hibernation API takes the place of the standard WebSockets API. Therefore, ws.accept
must not have been called separately and ws.addEventListener
method will not receive events as they will instead be delivered to the Durable Object.
The WebSocket Hibernation API permits a maximum of 32,768 WebSocket connections per Durable Object, but the CPU and memory usage of a given workload may further limit the practical number of simultaneous connections.
- A required
WebSocket
with namews
. - An optional
Array<string>
of associated tags. Tags can be used to retrieve WebSockets viaDurableObjectState::getWebSockets
. Each tag is a maximum of 256 characters and there can be at most 10 tags associated with a WebSocket.
- None.
getWebSockets
is part of the WebSocket Hibernation API, which allows a Durable Object to be removed from memory to save costs while keeping its WebSockets connected.
getWebSockets
returns an Array<WebSocket>
which is the set of WebSockets attached to the Durable Object. An optional tag argument can be used to filter the list according to tags supplied when calling DurableObjectState::acceptWebSocket
.
- An optional tag of type
string
.
- An
Array<WebSocket>
.
setWebSocketAutoResponse
is part of the WebSocket Hibernation API, which allows a Durable Object to be removed from memory to save costs while keeping its WebSockets connected.
setWebSocketAutoResponse
sets an automatic response, auto-response, for the request provided for all WebSockets attached to the Durable Object. If a request is received matching the provided request then the auto-response will be returned without waking WebSockets in hibernation and incurring billable duration charges.
setWebSocketAutoResponse
is a common alternative to setting up a server for static ping/pong messages because this can be handled without waking hibernating WebSockets.
- An optional
WebSocketRequestResponsePair(request string, response string)
enabling any WebSocket accepted viaDurableObjectState::acceptWebSocket
to automatically reply to the provided response when it receives the provided request. Both request and response are limited to 2,048 characters each. If the parameter is omitted, any previously set auto-response configuration will be removed.DurableObjectState::getWebSocketAutoResponseTimestamp
will still reflect the last timestamp that an auto-response was sent.
- None.
getWebSocketAutoResponse
returns the WebSocketRequestResponsePair
object last set by DurableObjectState::setWebSocketAutoResponse
, or null if not auto-response has been set.
- None.
- A
WebSocketRequestResponsePair
or null.
getWebSocketAutoResponseTimestamp
is part of the WebSocket Hibernation API, which allows a Durable Object to be removed from memory to save costs while keeping its WebSockets connected.
getWebSocketAutoResponseTimestamp
gets the most recent Date
on which the given WebSocket sent an auto-response, or null if the given WebSocket never sent an auto-response.
- A required
WebSocket
.
- A
Date
or null.
setHibernatableWebSocketEventTimeout
is part of the WebSocket Hibernation API, which allows a Durable Object to be removed from memory to save costs while keeping its WebSockets connected.
setHibernatableWebSocketEventTimeout
sets the maximum amount of time in milliseconds that a WebSocket event can run for.
If no parameter or a parameter of 0
is provided and a timeout has been previously set, then the timeout will be unset. The maximum value of timeout is 604,800,000 ms (7 days).
- An optional
number
.
- None.
getHibernatableWebSocketEventTimeout
is part of the WebSocket Hibernation API, which allows a Durable Object to be removed from memory to save costs while keeping its WebSockets connected.
getHibernatableWebSocketEventTimeout
gets the currently set hibernatable WebSocket event timeout if one has been set via DurableObjectState::setHibernatableWebSocketEventTimeout
.
- None.
- A number, or null if the timeout has not been set.
getTags
is part of the WebSocket Hibernation API, which allows a Durable Object to be removed from memory to save costs while keeping its WebSockets connected.
getTags
returns tags associated with a given WebSocket. This method throws an exception if the WebSocket has not been associated with the Durable Object via DurableObjectState::acceptWebSocket
.
- A required
WebSocket
.
- An
Array<string>
of tags.
abort
is used to forcibly reset a Durable Object. A JavaScript Error
with the message passed as a parameter will be logged. This error is not able to be caught within the application code.
- An optional
string
.
- None.
id
is a readonly property of type DurableObjectId
corresponding to the DurableObjectId
of the Durable Object.
storage
is a readonly property of type DurableObjectStorage
encapsulating the Storage API.